The range on Beacon transfers is 60 yards from the target of your heal, while direct heals only reach 40 yards. So if your assignment pops out of range, dumping a Divine Light on someone standing between you and your assignment, can make the difference between a kill and a wipe.
There are two main disadvantages to this strategy. Damage in Cataclysm, especially in raids, is intense, so straying from your assigned target is risky. Situations where I like to use this strategy: — 5 mans. Cross-Beaconing is when you have two paladins, each assigned a separate target.
Alternatively, a solo paladin variant is to direct heal your target and have another tank or target taking a lot of damage Beaconed. Healing my beacon target for reasons other than charging up Holy Power just feels like a waste.
Beacon stacking is when two or more holy pallies Beacon the same target and heal a different target. This strategy works by constantly bombarding the target of multiple beacons with small, but very frequent, heals. As you may imagine, this trick is best used on targets taking damage too frequently to be healed at a conventional pace. Fights where I like to Beacon Stack: — Halfus Beacon stack on the drake tank — Chimearon, when tank healing Beacon stack on the main tank.
I rarely use this one, but it has its moments. Instead of putting your Beacon on a tank, you put it on a dps, preferably one who has trouble healing itself. During Wrath, there were a few times when Beaconing yourself was an awesome trick. Last phase of Sindragosa normal mode or Putricide any mode, for example. Beaconing yourself, therefore, is a huge waste of healing. With both hands. Especially our drake tank. It was Beacon stacking. The light shone, the little naked angels sung.
We Beacon stacked on our drake tank, and Halfus toppled over dead. The moral of this story is that Beacon strategies can make or break a progression fight. Too often, Beacon positionning is left out of healing discussions, or worse, assigned inappropriately. So be vocal about your Beacon use.
There is no single answer for who the target of this spell should be; it will depend on the encounter and the heal assignments. The heal on the Beaconed target is delayed by about half a second, which can be dangerous in very healing-intensive situations. Both the casting range and the effect range of Beacon of Light are 60 yards, significantly larger than the normal 40 yards of most healing spells. This gives the Beacon several extra uses. If for some reason you are out of range and are unable to get within normal healing range, you can cast the Beacon on your target and then heal yourself instead, as long as you are within 60 yards of the target.
You can stay farther from the fight using this tactic to avoid AoE or give the tank more time to pull threat off you if you pull too much threat healing. This is a significant concern in fights such as the Sindragosa encounter in Icecrown Citadel , where you are unable to heal a tank while hiding behind a block.
Also note that YOU must be within 60 yards of the target with Beacon of Light if you want them to receive your heals. If you are farther than 60 yards, you CANNOT heal the target with beacon, even if the player with beacon is within 60 yards of someone you are healing.
You must be careful using any of these tactics, if the tank dies or loses threat, it may be difficult for you to heal other party members. Also, being too far away will make it very difficult for the tank to get anything you accidentally pull off of you, if they even realize it's on you.
If for some reason you are out of range and are unable to get within normal healing range, you can cast the Beacon on your target and then heal yourself instead, as long as you are within 60 yards of the target. You can stay farther from the fight using this tactic to avoid AoE or give the tank more time to pull threat off you if you pull too much threat healing.
Note this is a significant concern on the Sindragosa encounter in Icecrown Citadel, as you can NOT heal a tank you are not in line of sight of while hiding behind a block. Also note that YOU must be within 60 yards of the target with Beacon of Light if you want them to receive your heals. If you are farther than 60 yards, you CANNOT heal the target with beacon, even if the player with beacon is within 60 yards of someone you are healing.
You must be careful using any of these tactics, if the tank dies or loses threat, it may be difficult for you to heal other party members. Also, being too far away will make it very difficult for the tank to get anything you accidentally pull off of you, if they even realize it's on you. Also realize that the duration is only one minute and be careful to keep the Beacon up.
A common misunderstanding and point of irritation for paladins is the idea that the Beacon of Light works exactly opposite to the way that it does. Inexperienced players often assume that the paladin can heal the Beacon and by that heal everybody within 60 yards as well.
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